The screen moves so fast in some instances, unless you know where you need to go before you get there, you aren’t going to survive. One of the latter such levels comes to mind where every obstacle I ended up dying and retrying because I kept going the wrong way. None of the one try levels are long, but some of them are nigh on impossible to finish in one try without a lot of trial and error. However, there are several levels you have to do in one try. If you die from a certain trap, you’ll be placed just before the trap so you can go again. For the majority of the game, the checkpoints given are pretty generous. This is where some of the levels can be extremely frustrating. You’re going to die and you’re going to die a lot. No more clones on the screen equals gameover. If you take too long to progress through an obstacle or trap, the screen keeps on moving and destroys your clones. With BADLAND being a side-scroller you get an added urgency to the game. For the most part the necessary power-ups are placed in easy to reach areas as you progress through the levels, but there are times when you have to be choosy with which ones to pick up, especially the speed up ones. You need to increase your size to be big enough to move a stick out of your way, then small enough to fit through a tiny gap. Even from the beginning this is a huge part of the game. If you aren’t paying attention to the upcoming obstacle or trap, there is a big chance you are going to die because you didn’t pick up the relevant power-up. These power-ups play a huge part in the game. Other power-ups in the game that can be picked include ones that slow the level down, speeds it up, increases and decreases Clony’s size. As an example, in one level, there is a part where you have to send clones to press two different buttons so the barriers open for the surviving clones.Ĭloning isn’t the only power-up littered throughout the levels. There are many instances in the game where you have to go in two or three separate directions to progress. For the majority of traps you’re only going to be able to make it through alive by sacrificing a large number of your clones. To help get Clony through the traps, the clone power-up is essential. These dangers range from falling rocks to dangerous traps. Each level has an element of danger involved for Clony to avoid. The single player element to the game has 100 levels to fly through and they are split up into 4 sections, Day I, Daydream, Day II and Doomsday. This really gave it a flappy bird feel with some of the obstacles, but the flying similarities is where it ends. It took me a while to get used to the physics of the flying but once you’ve got it down the controls work really well giving you a surprising amount of precision, which is definitely needed later on. If you let go of the A button, Clony descends. You control Clony by tapping or holding the ‘A’ button by making him fly.
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